(A summary of The Tale of Tenfingers parts 1 through 18)
Based on bad information given to her by a scout named Veritus, Tenfingers robs an elderly wizard of a bunch of dusty junk along with a faded magical trinket. She brings it to her shopkeeper friend and mage-in-training, Jalah, in the hopes of appraising its value. There she learns it is worthless yet protected by a thief-ward, and furthermore by a cunning curse layered underneath it, magic that channels a god's own power to correct stealing behavior by punishing further indiscretions with clumsiness. Only left to his lecherous interpretation of "increased clumsiness," this god of mischief, Lokkesh, chooses to encumber female thieves with ponderous bosoms. Jalah reveals that she is beset by this very curse, which ended her own successful burglary career. She certainly has big enough breasts (and is graceless enough) to back up her claim. Tenfingers looses herself in a daydream about billowing boobs and misses a vital part of the mechanics of the curse as it is being explained to her: the amount of growth corresponds to the personal value of the stolen item, nothing else.
Tenfingers made an empty promise to her friend that she'd refrain from stealing, and loses no time in purloining various things once among the merchants of the Gate Quarter. The heady sensation that growth gives her is addictive and soon she's filled out her tunic and heads home, where problems undressing lead to a self-pleasure session that jars loose painful memories. She recalls the day years past when she was caught entertaining a lower caste lover by her father, the captain of the city guard. She was given a harsh ultimatum: either death or be disowned and exiled to a nunnery. But convent life didn't suit her either, and soon finds herself bound against her will and deprived of her clitoris in a backwards mutilation ritual. Yet in the darkness there's a ray of light: she's found out that her sensitive new assets allow her to reconnect to the sexuality she was cruelly deprived of.
Later that night she's visited by Veritus, obviously smitten, who's checking to see what kind of haul Tenfingers made robbing the wizard's house. However, she is in no mood to chat, and only her state of undress prevents her from throttling him. He comes close to getting on her good side with words of concern, then ruins the moment and has the door shut in his face.
Days later we meet back up with Tenfingers, who by trial and error is coming to realize just how the curse works. It has an unpredictable nature: she can steal a tiny sum of money from a poor woodcarver and swell alarmingly, yet hardly budge when taking a comparatively vast amount from a well-to-do merchant. Up till this point she made it a point to swipe small items just to trigger delicious little bouts of growth. So far what she's stolen hasn't added up to much and her bust is already beginning to command unwanted attention. She began to feel that she needed to curb her self-indulgence and figure out a long-term solution. As she leaves the market thinking of this, she notices she's being followed by a foreign stranger and his entourage. Through some fast footwork she loses them in the crowd and ducks into the darkened back room of Jalah's store.
But her friend has grown frazzled and paranoid in the time spent apart and levels a crossbow at the shadowy intruder. When she learns that it was Tenfingers, she apologizes and they do some catching up, arguing about adequate warnings being given during Jalah's initial explanation, and the incredibly finite limits of Tenfingers' attention span. Jalah then guesses correctly what her friend was daydreaming of, and a very flustered Tenfingers makes a hasty departure. On the street and lost in thought, she has an idea and makes her way to the Dragon's Breath Tavern to put it to the test.
I think it would be awesome to have Ten Fingers bump into Lexxi, your title page sorceress while she is running through the city. Kind of like a nod of respect to the first picture we all see.
Based on bad information given to her by a scout named Veritus, Tenfingers robs an elderly wizard of a bunch of dusty junk along with a faded magical trinket. She brings it to her shopkeeper friend and mage-in-training, Jalah, in the hopes of appraising its value. There she learns it is worthless yet protected by a thief-ward, and furthermore by a cunning curse layered underneath it, magic that channels a god's own power to correct stealing behavior by punishing further indiscretions with clumsiness. Only left to his lecherous interpretation of "increased clumsiness," this god of mischief, Lokkesh, chooses to encumber female thieves with ponderous bosoms. Jalah reveals that she is beset by this very curse, which ended her own successful burglary career. She certainly has big enough breasts (and is graceless enough) to back up her claim. Tenfingers looses herself in a daydream about billowing boobs and misses a vital part of the mechanics of the curse as it is being explained to her: the amount of growth corresponds to the personal value of the stolen item, nothing else.
Tenfingers made an empty promise to her friend that she'd refrain from stealing, and loses no time in purloining various things once among the merchants of the Gate Quarter. The heady sensation that growth gives her is addictive and soon she's filled out her tunic and heads home, where problems undressing lead to a self-pleasure session that jars loose painful memories. She recalls the day years past when she was caught entertaining a lower caste lover by her father, the captain of the city guard. She was given a harsh ultimatum: either death or be disowned and exiled to a nunnery. But convent life didn't suit her either, and soon finds herself bound against her will and deprived of her clitoris in a backwards mutilation ritual. Yet in the darkness there's a ray of light: she's found out that her sensitive new assets allow her to reconnect to the sexuality she was cruelly deprived of.
Later that night she's visited by Veritus, obviously smitten, who's checking to see what kind of haul Tenfingers made robbing the wizard's house. However, she is in no mood to chat, and only her state of undress prevents her from throttling him. He comes close to getting on her good side with words of concern, then ruins the moment and has the door shut in his face.
Days later we meet back up with Tenfingers, who by trial and error is coming to realize just how the curse works. It has an unpredictable nature: she can steal a tiny sum of money from a poor woodcarver and swell alarmingly, yet hardly budge when taking a comparatively vast amount from a well-to-do merchant. Up till this point she made it a point to swipe small items just to trigger delicious little bouts of growth. So far what she's stolen hasn't added up to much and her bust is already beginning to command unwanted attention. She began to feel that she needed to curb her self-indulgence and figure out a long-term solution. As she leaves the market thinking of this, she notices she's being followed by a foreign stranger and his entourage. Through some fast footwork she loses them in the crowd and ducks into the darkened back room of Jalah's store.
But her friend has grown frazzled and paranoid in the time spent apart and levels a crossbow at the shadowy intruder. When she learns that it was Tenfingers, she apologizes and they do some catching up, arguing about adequate warnings being given during Jalah's initial explanation, and the incredibly finite limits of Tenfingers' attention span. Jalah then guesses correctly what her friend was daydreaming of, and a very flustered Tenfingers makes a hasty departure. On the street and lost in thought, she has an idea and makes her way to the Dragon's Breath Tavern to put it to the test.